The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. As in previous The Elder Scrolls titles, gameplay is mostly nonlinear, with a mixture of quests, random events, and free-roaming exploration of the world. The game does not provide a mode for single-player offline play, although the developers stated that there would be “plenty of content” designed to accommodate players who prefer to play solo. The player is able to play as ten different races; four different varieties of humans: Nords, Redguards, Bretons, and Imperials; Elvish varieties: Dunmer (Dark Elves), Altmer (High Elves), Bosmer (Wood Elves) and Orsimer (Orcs); and more bestial races: the Khajiit and Argonians. Players must choose one of five classes when creating their character: Dragonknight, Sorcerer, Nightblade, Templar and Warden. Each class gives the player various different attacks, spells, and passive effects. The game has other character choices beyond those of race and class, such as the player character also being able to become either a vampire or a werewolf, each of which grants its own skill tree. Along with combat skills and passives there are seven different crafting skill lines: Alchemy, Blacksmithing, Clothier, Enchanting, Woodworking, Provisioning, and Jewelry Crafting.
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